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Blekinge Institute of Technology
Department of Computer Science
Revision: 3
Reg.no:
Large Game Project
Large Game Project
30 credits (30 högskolepoäng)
Course code: PA2526
Main field of study: Software Engineering
Disciplinary domain: Technology
Education level: Second-cycle
Specialization: A1F - Second cycle, has second-cycle course/s as entry requirements
Language of instruction: Swedish
Applies from: 2013-09-02
Approved: 2013-06-19
This course is established by School of Computer Science and Communication 2013-06-19. The course syllabus is approved by School of Computer Science and Communication 2013-06-19 and applies from 2013-09-02.
To be admitted to this course, students must have completed coursework to the equivalent of 130 credit points within Computer Science, Mathematics, Mechanical Engineering, Software Engineering, and/or Electro technology.
The following, or their equivalent, should be included in those 130 credit points: 15 credits in object-oriented programming, 15 credit points in 3D-programming, and 7,5 credits from the course DV1407 Small Game Project.
The following learning outcomes are examined in the course:
Modes of examinations of the course
Code | Module | Credit | Grade |
1310 | Report writing - technology | 3.5 credits | GU |
1320 | Report writing - process | 3.5 credits | GU |
1330 | Presentation | 1 credits | GU |
1340 | Project | 22 credits | GU |
The course will be graded G Pass, Ux Failed result, a little more work required, U Fail.
The information before the start of the course states the assessment criteria and make explicit in which modes of examination that the learning outcomes are assessed.
An examiner can, after consulting the Disability Advisor at BTH, decide on a customized examination form for a student with a long-term disability to be provided with an examination equivalent to one given to a student who is not disabled.
The course evaluation should be carried out in line with BTH:s course evaluation template and process.
The course can form part of a degree but not together with another course the content of which completely or partly corresponds with the contents of this course.
Main Literature:
Game Coding Complete, Third Edition
Author: Mike McShaffry
Publisher: Delmar Publishing
Published: 2009
ISBN-10: 158406806
ISBN-13: 978-1584506805
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Reference Literature:
1. Projects in Computing and Information Systems.
A Student’s Guide
Author: Christian Dawson
Publisher: Pearson Edu Ltd
Published: 2005
Pages: 264
ISBN10: 0321263553
ISBN13: 9780321263551
Author: Cockburn, Alister
Publisher: Pearson Professional Education
Published: 2001, Antal sidor: 304
ISBN10: 0201699699
ISBN13: 9780201699692
Author: Steven Goodwin
Publisher: Charles River Media
Published: 2005, Antal sidor: 460
ISBN10: 0321263553
ISBN13: 978-1584503798
This course replaces PA2502