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Blekinge Institute of Technology
Department of Software Engineering

Revision: 2
Reg.no: BTH-4.1.14-0182-2026


Course syllabus

Advanced software engineering project in teams

Advanced software engineering project in teams

18 credits (18 högskolepoäng)

Course code: PA2611
Main field of study: Software Engineering
Disciplinary domain: Technology
Education level: Second-cycle
Specialization: A1N - Second cycle, has only first-cycle course/s as entry requirements

Language of instruction: English
Applies from: 2026-02-27
Approved: 2026-02-27

1. Descision

This course is established by Dean 2023-05-08. The course syllabus is approved by Head of Department of Software Engineering 2026-02-27 and applies from 2026-02-27.

2. Entry requirements

Admission to the course requires Bachelor of Science in Engineering or Bachelor of Science in a technical field, or at least 60 completed credits in Technology, Computer Science, Software Engineering, or equivalent. At least 20 credits should consist of courses in Computer Science, Software Engineering or equivalent and include courses in programming, 5 credits, algorithms and data structures, 5 credits, databases, 5 credits and a project course or a Software Development course, 5 credits. English 6.

3. Objective and content

3.1 Objective

The course aims to provide students with knowledge and experience in developing software systems. Students gain experience in software development in groups, modern development methods, and management of the relationship between client and supplier and the commitment that occurs between these two parties. The course aims to orient students to techniques and standards that are linked to software development, and to give students experience in applying some of these techniques and standards. Software development and its relationship to sustainable development are also covered.

3.2 Content

The course content focuses on practical software engineering through project-based learning, where students develop and deliver a software solution for customers. Topics covered in the course include:

  • Team-based software development and collaboration
  • Agile software development practices with a focus on Scrum
  • Introduction to large-scale agile frameworks (LeSS and SAFe)
  • Risk management in software projects
  • Sustainable and inclusive practices in software development

4. Learning outcomes

The following learning outcomes are examined in the course:

4.1. Knowledge and understanding

On completion of the course, the student will be able to:

  • Describe and explain modern software development methods, techniques, and standards used in professional software engineering, including sustainable development practices.
  • Explain professional roles, responsibilities, and the customer relationship in team-based software development.

4.2. Competence and skills

On completion of the course, the student will be able to:

  • Design, implement, and deliver a software system based on customer requirements while working as part of a software development team, using appropriate development methods and tools.
  • Collaborate professionally within a software development team by planning and executing assigned tasks, communicating effectively, and contributing to project outcomes.
  • Present and demonstrate a working software prototype to stakeholders, clearly communicating results and design decisions.

4.3. Judgement and approach

On completion of the course, the student will be able to:

  • Analyze and reflect critically on individual contributions, professional behavior, and collaboration within the software development team.
  • Evaluate software development and teamwork in relation to project goals, constraints, and sustainability considerations.

5. Learning activities

Learning activities in the course consist of lectures, workshops, team-building exercises, and a team-based software engineering project. Lectures and workshops introduce theoretical concepts and contemporary topics in software engineering, while practical skills are developed through active participation in exercises and project work. Students work on the planning, implementation, and delivery of a software solution based on customer requirements. Communication, supervision, and feedback take place through scheduled activities and the course’s online learning platform.

6. Assessment and grading

Modes of examinations of the course

Code Module Credit Grade
2610 Project 13 credits GU
2620 Project Assignment 3 credits GU
2630 Report 2 credits GU

The course will be graded G Pass, UX Failed result, a little more work required, U Fail.

The examiner may carry out oral follow-up of written examinations.

The information before the start of the course states the assessment criteria and make explicit in which modes of examination that the learning outcomes are assessed.

An examiner can, after consulting the Disability Advisor at BTH, decide on a customized examination form for a student with a long-term disability to be provided with an examination equivalent to one given to a student who is not disabled.

7. Course evaluation

The course evaluation should be carried out in line with BTH:s course evaluation template and process.

8. Restrictions regarding degree

The course can form part of a degree but not together with another course the content of which completely or partly corresponds with the contents of this course.

9. Course literature and other materials of instruction

Software Engineering, 10th edition
Author: Ian Sommerville
Publisher: Pearson Education Limited
Published: 2016
ISBN-13: 9780133943030

Agile estimating and planning
Author: Mike Cohn
Publisher: Prentice Hall Professional Technical Reference
Published: 2006 Number of pages: 368
ISBN: 9780131479418