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Blekinge Institute of Technology
Department of Computer Science
Revision: 2
Reg.no:
Scripting for game graphics
Scripting for game graphics
6 credits (6 högskolepoäng)
Course code: DV1639
Main field of study: Computer Science
Disciplinary domain: Technology
Education level: First-cycle
Specialization: G1F - First cycle, has less than 60 credits in first-cycle course/s as entry requirements
Language of instruction: Swedish
Applies from: 2024-01-15
Approved: 2023-03-01
This course is established by Dean 2021-04-08. The course syllabus is approved by Head of Department of Computer Science 2023-03-01 and applies from 2024-01-15.
Admission to the course requires taken courses in Technical 3D-graphics, 6 credits, Programming and Problem Solving with Python, 6 credits and Game graphics, 6 credits.
The following learning outcomes are examined in the course:
Modes of examinations of the course
Code | Module | Credit | Grade |
2405 | Written assignment 1 | 2 credits | GU |
2415 | Written assignment 2 | 4 credits | GU |
The course will be graded G Pass, UX Failed result, a little more work required, U Fail.
The information before a course occasion states the assessment criteria and make explicit in which modes of examination that the learning outcomes are assessed.
An examiner can, after consulting the Disability Advisor at BTH, decide on a customized examination form for a student with a long-term disability to be provided with an examination equivalent to one given to a student who is not disabled.
The course evaluation should be carried out in line with BTH:s course evaluation template and process.
The course can form part of a degree but not together with another course the content of which completely or partly corresponds with the contents of this course.
This is not a legal document. If you would like a copy of the legal decision regarding this course plan, contact the registrar at Blekinge Institute of Technology.